Think And Build

Think And Build

Think And Build is a blog about mobile and videogame development, mainly focused on iOS and Unreal Engine.

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iOS

How to build a custom (and “designable”) control in Swift

Posted on November 18th, 2014.

Around two years ago I wrote a tutorial to show how to build custom controls in iOS. That tutorial was really appreciated by the dev community, so I’ve decided to update it to Swift and to add the designable/inspectable properties support to design the control directly through Interface Builder. Before letting you dive into the...