Think And Build

Think And Build

Think And Build is a blog about mobile and videogame development, mainly focused on iOS and Unreal Engine.

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iOS

Guided tour through Objective-C Literals

Posted on December 17th, 2012.

After years of hard work you finally feel confident with the verbose-long-tedious Objective-C syntax. Well done! But… something has changed and it’s time to study! Again. Fear not guys, I’m just joking, indeed what I’m going to show you today will improve your coding style. Say welcome to Literals, a new feature...

Tips&tricks

Opening the Main Window from the Dockbar Menu Icon

Posted on October 8th, 2012.

In this simple tip I will show you how to open the main window of your application using the Dockbar icon. Your users probably expect the main window of your application to become visible through a click over its Dockbar icon, but, unless you’ve managed this behavior, when they click the icon nothing happens. Since we don’t...

iOS

Dealing with multiple screens programming

Posted on October 6th, 2012.

During the development of some applications, it’s really important to make adjustments to make them works correctly on multiple screens… fear not! The OSX global coordinate system works in a really clever way and thanks to the NSScreen class you can get every information you need about users’ displays. There are two...